How To Make Money With Fletching Rs3
This guide focuses on the creation of bows, equally that is the nigh common method of grooming the Fletching skill and therefore the materials are easiest to become hold of. Xp/60 minutes rates in this article are generated using the base of operations experience. Boosting your experience, for example by having bonus experience, wearing all or part of the fletcher'south outfit, or using a portable fletcher, volition increment the feel gained for each action and reduce the cost of training Fletching.
Rates given in this guide are a maximum amount possible; they presume that you volition be fletching steadily, with quick cyberbanking and few to no distractions in game or in real life. Many players will, realistically, non accomplish these amounts. Note: to significantly speed upwardly the banking process information technology is recommended that players use presets. This is particularly important if stringing bows, as it will only take i click to swap the bows in your inventory with 14 unstrung bows and 14 bowstrings. Set upward the preset to include whichever materials y'all are going to use and ready it to either '1' or '2' for quick access. This rapidly adds up and saves a lot of fourth dimension. All calculations in this guide are rounded upward; this may issue in yous needing slightly fewer materials than stated.
Quick notes [edit | edit source]
- An easy way to assemble bowstrings without crafting or buying them is to do a few rounds of Temple Trekking and choose bowstrings from the bachelor rewards.
- The Proto-tool reward from Stealing Cosmos tin potentially be a useful item for level 40+ fletchers, equally its pocketknife form can be drained to proceeds 20k bonus experience in fletching. However, the time taken to obtain ane must be counterbalanced against its usefulness; combat games are xx minutes long, and not-combat association games are typically ten–xv minutes long, which is time y'all may prefer to spend fletching instead.
- Grand Exchange prices are the median price. Materials may toll more than the prices stated, and finished products may sell for less.
- Many finished armament items (such every bit dragon arrows, rune arrows, and rune darts) should be sold to a general store instead of the Grand Exchange if the store buys for more than it is possible to sell for on the GE. Moreover, stores buy substantially unlimited armament (upwardly to a max cash stack worth) immediately. Wide arrows are an exception because they are untradeable. The main options are to keep them equally a drove or detach them.
- Fletching an inventory of unstrung bows from logs takes fifty seconds an inventory. Stringing an inventory of 14 bows to make the finished product takes fifteen seconds. These have been rounded up to threescore seconds and twenty seconds respectively to account for banking fourth dimension.
- Experience for fletching a bow from a log and stringing that same bow gives the same experience. With this in mind, the number of logs and bowstrings should be halved if yous make up one's mind to both fletch and string.
- A calculator that shows the costs of making bows and ammunition can exist found here: Reckoner:Fletching/Items.
- Portable Fletchers are commonly used at the Lumbridge Market on Globe 84.
- A Brooch of the Gods may exist used to further extend the bonus effects from Portable Fletchers.
Portable skilling station | Issue | Adventure | Chance with Brooch |
---|---|---|---|
![]() | Salve logs when fletching unstrung bows or crossbow stocks | 10% | 20% |
Relieve arrowheads and headless arrows when making arrows | 10% | 20% | |
Relieve unfinished bolts and feathers when making bolts | ten% | 20% | |
String 2 items at in one case when stringing bows or crossbows | ten% | 20% |
Helpful items [edit | edit source]
Fletcher's outfit [edit | edit source]
Each piece of the fletcher's outfit increases your experience past 1%, for a total of 6% while wearing all 5 pieces (you gain an additional i% for wearing the whole fix). Each piece tin can be obtained for 100 reward points from Stealing Creation.
Relic powers [edit | edit source]
Players with level 118 Archaeology tin activate the Inspire Genius relic power at the mysterious monolith for a ii% experience increase to Fletching.
Crystal knife [edit | edit source]
The crystal pocketknife is obtainable by Crystal Singing or elves that practise that for you. The knife has ii effects:
- 5% chance of getting double arrow shafts from fletching logs,
- v% run a risk of giving a strung bow instead of an unstrung bow when fletching unstrung bows.
Torstol incense sticks [edit | edit source]
Each potency level of torstol incense sticks provides a 0.v% increase to base XP gain. The potency level will increase every 10 minutes and volition achieve its maximum at level four (+2% to base XP). Overloading consumes half dozen sticks merely instantly provides the maximum potency.
Wergali incense sticks [edit | edit source]
Each potency level of Wergali incense sticks provides a 0.5% hazard to produce a strung bow when fletching logs into unstrung bows. The potency level volition increase every 10 minutes and will reach its maximum at level 4 (+2% gamble). Overloading consumes vi sticks but instantly provides the maximum potency.
Wise perk [edit | edit source]
The wise perk on a weapon or tool in the primary or off-paw slot can surrender to four% more than experience.
Fletching skillcape [edit | edit source]
The Fletching cape's perk provides a hazard to make extra bolts, arrows, and darts.
Portable fletcher [edit | edit source]
The portable fletcher is a Treasure Hunter reward that can be bought on the Grand Exchange. It lasts for 5 minutes and can be used by other people. It has multiple boosts:
- 10% feel boost.
- ten% take a chance to save logs when fletching bows or crossbows upwards to, simply not including, elder logs; this issue also applies when fletching protean logs, merely does non use when burning them.
- 10% chance to salvage arrowheads and headless arrows when making arrows.
- ten% take chances to salve unfinished bolts and feathers when making bolts.
Fletching potion [edit | edit source]
The fletching potion boosts Fletching by +iii. It is i of the few Fletching boosts available, aside from god banners, spicy stews, and advanced pulse cores.
Sacred and volatile dirt fletching knives [edit | edit source]
The volatile and sacred clay fletching knives obtained from Stealing Cosmos respectively requite 29,340 and 24,450 bonus experience to Fletching.
Fletching bows: Slow but inexpensive [edit | edit source]
This department volition testify the time and number of either logs or unstrung bows and bowstrings needed to reach level 99 if switching to each newly unlocked bow type you can fletch as soon as possible, forth with the prices of the materials involved; logs, bowstrings, unstrung bows and finished bows.
Levels 1-5 [edit | edit source]
The best way to get from level 1 to level five is using pointer shafts, which give v experience each.
- Experience needed - 388
- Logs needed - 78
- Time - 150 seconds
- Logs price = 95,380
- Arrow shafts = twenty,520
- Total profit = −74,860
Levels 5-10 [edit | edit source]
Between level five and ten you should either fletch or string shortbows. Both methods give 5 experience.
- Experience needed = 766
- Logs/unstrung bows needed = 154
- Time = six minutes (fletch) OR 4 minutes (string)
- Logs toll = 193,270
- Shortbow (u) price = 231,924
- Bowstrings cost = 79,772
- Shortbow (u) and bowstrings total = 311,696
- Shortbows = 491,722
- Full profit (stringing) = 180,026
- Full profit (fletching) = 38,654
Levels 10-xx [edit | edit source]
At this point you should switch to making shieldbows, which give 10 xp for fletching the shieldbow (u) from logs or adding the string to brand a finished bow.
- Feel needed = 3,316
- Logs/unstrung bows needed = 332
- Fourth dimension = 12 minutes (fletch) OR 8 minutes (string)
- Logs cost = 416,660
- Shieldbow (u) cost = 516,924
- Bowstrings toll = 171,976
- Shieldbow (u) and bowstrings total = 688,900
- Shieldbows = 1,076,676
- Total profit (stringing) = 387,776
- Full turn a profit (fletching) = 100,264
Levels xx-25 [edit | edit source]
You tin at present work with oak to make bows. Oak shortbows requite 16.v experience for fletching or stringing them.
- Feel needed = iii,372
- Logs/unstrung bows needed = 210
- Time = vii minutes (fletch) OR five minutes (string)
- Oak logs cost = 197,400
- Oak shortbow (u) toll = 144,480
- Bowstrings cost = 108,780
- Oak shortbow (u) and bowstrings full = 253,260
- Oak shortbows = 514,710
- Full profit (stringing) = 261,450
- Total turn a profit (fletching) = −52,920
Level 25-35 - Oak shieldbows [edit | edit source]
Y'all can now make oak shieldbows, for 25 experience for fletching or stringing.
- Experience needed = 14,564
- Logs/unstrung bows needed = 583
- Time = 21 minutes (fletch) OR 14 minutes (cord)
- Oak logs cost = 548,020
- Oak shieldbow (u) cost = 216,876
- Bowstrings cost = 301,994
- Oak shieldbow (u) and bowstrings full = 518,870
- Oak shieldbows = 1,206,227
- Full profit (stringing) = 687,357
- Total profit (fletching) = −331,144
Levels 35-40 [edit | edit source]
Willow shortbows are now bachelor. These give 33.2 experience for fletching from willow logs or stringing them.
- Feel needed = xiv,818
- Logs/unstrung bows needed = 445
- Time = sixteen minutes (fletch) OR eleven minutes (string)
- Willow logs cost = 321,735
- Willow shortbow (u) price = 129,940
- Bowstrings cost = 230,510
- Willow shortbow (u) and bowstrings total = 360,450
- Willow shortbows = 396,495
- Total profit (stringing) = 36,045
- Total profit (fletching) = −191,795
Levels 40-fifty [edit | edit source]
At present yous can brand willow shieldbows, which give 41.5 experience for fletching or stringing.
- Experience needed = 64,109
- Logs/unstrung bows needed = one,545
- Time = 55 minutes (fletch) OR 37 minutes (string)
- Willow logs price = one,117,035
- Willow shieldbow (u) price = 160,680
- Bowstrings price = 800,310
- Willow shieldbow (u) and bowstrings total = 960,990
- Willow shieldbows = 1,813,830
- Total profit (stringing) = 852,840
- Total profit (fletching) = −956,355
Levels 50-55 [edit | edit source]
Now y'all tin can make maple shortbows, for 50 experience each when fletching from maple logs or stringing.
- Experience needed = 65,303
- Logs/unstrung bows needed = one,307
- Time = 47 minutes (fletch) OR 32 minutes (string)
- Maple logs cost = 303,224
- Maple shortbow (u) cost = 316,294
- Bowstrings toll = 677,026
- Maple shortbow (u) and bowstrings total = 993,320
- Maple shortbows = i,381,499
- Full profit (stringing) = 388,179
- Total profit (fletching) = 13,070
Levels 55-65 [edit | edit source]
You can now make maple shieldbows, which give 58.2 Fletching experience for fletching from maple logs or stringing.
- Experience needed = 282,792
- Logs/unstrung bows needed = 4,859
- Fourth dimension = 2 hours 53 minutes (fletch) OR 1 hour 56 minutes (string)
- Maple logs cost = i,125,432
- Maple shieldbow (u) cost = 640,332
- Bowstrings cost = 2,512,818
- Maple shieldbow (u) and bowstrings total = 3,153,150
- Maple shieldbows = 4,249,476
- Full turn a profit (stringing) = i,096,326
- Full profit (fletching) = −485,100
Levels 65-70 [edit | edit source]
Y'all can now brand yew shortbows, which give 67.five experience for fletching from yew logs or stringing.
- Experience needed = 288,199
- Logs/unstrung bows needed = 4,270
- Time = 2 hours 33 minutes (fletch) OR i 60 minutes 42 minutes (string)
- Yew logs cost = ane,327,970
- Yew shortbow (u) cost = one,387,750
- Bowstrings cost = 2,211,860
- Yew shortbow (u) and bowstrings full = 3,599,610
- Yew shortbows = five,068,490
- Total profit (stringing) = 1,468,880
- Total profit (fletching) = 59,780
Levels 70-lxxx [edit | edit source]
You tin can now make yew shieldbows, which requite 75 experience for fletching or stringing.
- Experience needed = i,248,441
- Logs/unstrung bows needed = sixteen,646
- Time = 9 hours 55 minutes (fletch) OR 6 hours 37 minutes (string)
- Yew logs cost = 5,176,906
- Yew shieldbow (u) cost = iii,645,474
- Bowstrings cost = 8,622,628
- Yew shieldbow (u) and bowstrings total = 12,268,102
- Yew shieldbows = 15,946,868
- Total profit (stringing) = 3,678,766
- Total profit (fletching) = −1,531,432
Levels 80-85 [edit | edit source]
You can now make magic shortbows, which give 83.0 experience for fletching or stringing.
- Experience needed = 1,272,526
- Logs/unstrung bows needed = fifteen,286
- Time = nine hours 6 minutes (fletch) OR half-dozen hours 4 minutes (string)
- Magic logs cost = 7,306,708
- Magic shortbow (u) cost = 8,636,590
- Bowstrings cost = 7,918,148
- Magic shortbow (u) and bowstrings total = 16,554,738
- Magic shortbows = 21,155,824
- Full turn a profit (stringing) = 4,601,086
- Total profit (fletching) = ane,329,882
Levels 85-90 [edit | edit source]
Magic shieldbows are the second type of magic bow. They requite 91.5 feel for fletching or stringing them.
- Experience needed = 2,087,738
- Logs/unstrung bows needed = 22,817
- Time = 13 hours, 35 minutes (fletch) OR 9 hours, 4 minutes (cord)
- Magic logs cost = 10,906,526
- Magic shieldbow (u) cost = 8,967,081
- Bowstrings cost = 11,819,206
- Magic shieldbow (u) and bowstrings total = 20,786,287
- Magic shieldbows = 30,917,035
- Total turn a profit (stringing) = 10,130,748
- Full profit (fletching) = −one,939,445
Levels 90-95 [edit | edit source]
Elder shortbows are the penultimate type of bow unlocked outside of Daemonheim. They give 101.two experience for fletching or stringing them.
- Experience needed = 3,425,226
- Logs/unstrung bows needed = 33,847
- Time = 20 hours, nine minutes (fletch) OR 13 hours, 26 minutes (string)
- Elder logs toll = 315,149,417
- Elder shortbow (u) cost = 166,391,852
- Bowstrings cost = 17,532,746
- Elderberry shortbow (u) and bowstrings total = 183,924,598
- Elderberry shortbows = 131,021,737
- Total profit (stringing) = −52,902,861
- Total profit (fletching) = −166,290,311
Levels 95-99 [edit | edit source]
Elder shieldbows are the last type of bow unlocked exterior of Daemonheim. They give 116 experience for fletching or stringing them.
- Feel needed = four,262,873
- Logs/unstrung bows needed = 36,749
- Fourth dimension = 21 hours, 53 minutes (fletch) OR 16 hours, 35 minutes (cord)
- Elderberry logs cost = 342,169,939
- Elder shieldbow (u) toll = 138,139,491
- Bowstrings cost = 19,035,982
- Elder shieldbow (u) and bowstrings total = 157,175,473
- Elder shieldbows = 99,001,806
- Total profit (stringing) = −58,173,667
- Total profit (fletching) = −204,030,448
Fletching arrows: Fast but expensive [edit | edit source]
Levels 52-99 [edit | edit source]
Fletching broad arrows is a fast, but expensive, method for training Fletching. When fletching wide arrows, you make xx sets of xv arrows, at 15 xp per pointer (225 xp per set). Equally broad arrows are untradeable, no profit tin exist fabricated from this method of training except yous tin can break down the arrows with invention to get stave, head, crafted parts and precise components . Players tin gain 675,000 base experience per hour using this method. Players that are unsure whether the investment of 300 slayer points is worth the cost may have into account that fletching a broad arrow is required for one of the hard desert achievements.
- Experience needed = 12,910,771
- Broad arrowheads and headless arrows needed = 860,719
- Time = 19 hours
- Wide arrowheads toll = 52,503,859
- Headless pointer cost = twoscore,453,793
- Cost per arrow = −108
- Loss per 60 minutes = −iv,860,000
- Total cost = 92,957,652
- Full turn a profit = −92,957,652 (finished product is untradeable)
Levels 75-99 [edit | edit source]
Making rune arrows is a slower merely much cheaper culling to making broad arrows. They are made in sets of 15, granting 12.5xp per arrow, for a total of 562,500 base experience per 60 minutes.
- Experience needed = 11,824,010
- Arrowheads and headless arrows needed = 945,921
- Fourth dimension = 21 hours
- Rune arrowheads cost = 168,373,938
- Headless arrows price = 44,458,287
- Rune arrows price = 143,779,992
- Toll per pointer = −73
- Total turn a profit = −69,052,233
Levels 81-99 [edit | edit source]
Making rune darts is a very fast but expensive way to train Fletching. They are made in sets of 10, at 18.8xp per sprint. Fletching rune darts can give ane,034,000 base feel per hour.
- Experience needed = ten,841,613
- Rune dart tips and feathers needed = 576,682
- Time = ten.v hours
- Rune dart tip cost = 181,078,148
- Plume cost = 10,380,276
- Cost per dart = −253
- Total profit = −145,900,546
Levels 90-99 [edit | edit source]
Making ascension bolts from ascension shards is a fast but highly expensive fashion to attain 99. These are fabricated in sets of 10 bolts, granting 20xp per bolt.
- Experience needed = 7,688,099
- Shards needed = 384,405
- Time = thirteen hours
- Ascension shards cost = seventy,730,520
- Ascension bolts price = 28,830,375
- Toll per commodities = −109
- Total profit = −41,900,145
Levels 90-95 [edit | edit source]
An culling to making ascension bolts is making dragon arrows. Making dragon arrows grants more experience per set however costing more than making ascension bolts. Dragon arrows are made in sets of 15 arrows, granting 15xp per pointer. Players can gain 675,000 base experience per hour using this method.
- Experience needed = 3,425,226
- Arrowheads and headless arrows needed = 228,348
- Time = 6 hours
- Dragon arrowheads cost = 91,567,548
- Headless arrows cost = 10,732,356
- Dragon arrows price = 53,890,128
- Cost per arrow = −212
- Total turn a profit = −48,409,776
Levels 95-99 [edit | edit source]
Dark arrows are made in sets of fifteen arrows, granting 17.5xp per arrow. Players can gain 787,000 base experience per hour using this method.
- Experience needed = 4,262,873
- Arrowheads and headless arrows needed = 243,600
- Fourth dimension = 7 hours
- Night arrowheads cost = 146,403,600
- Headless arrows cost = 11,449,200
- Night arrows price = 15,834,000
- Cost per pointer = −583
- Full profit = −142,018,800
Levels 95-99 [edit | edit source]
Similar to night arrows, stalker arrows can exist made at level 95 Fletching by combining Stalker essence with dark arrows, granting 17.5xp per arrow made. Players can gain 787,000 base experience per hr using this method.
- Experience needed = 4,262,873
- Stalker essence and Dark arrows needed = 243,600
- Fourth dimension = 7 hours
- Stalker essence cost = 105,722,400
- Dark arrows toll = 15,834,000
- Stalker arrows price = 44,822,400
- Cost per pointer = −315
- Total profit = −76,734,000
Levels 95-99 [edit | edit source]
Making dragon darts is the fastest way to train Fletching, but at a high cost. Darts are made twice as fast every bit bolts and arrows. They are fletched in ten sets of ten darts, at 25 feel per sprint (250 base experience per tick, or 2,500 base feel per Make-X dialogue). Players can gain 1,500,000 base of operations feel per hour with this method.
- Experience needed = 4,262,873
- Dragon dart tips and feathers needed = 170,515
- Fourth dimension = 3 hours six minutes
- Dragon dart tip price = 442,145,395
- Plumage price = 3,069,270
- Loss per sprint = −2,480
- Total cost = 445,214,665
- Dragon darts = 22,337,465
- Total profit = −422,877,200
Quests for Fletching experience [edit | edit source]
Quest | Members | Experience advantage | Fletching requirement | Other requirements |
---|---|---|---|---|
Big Chompy Bird Hunting | ![]() | 262 | 5 ![]() |
|
Animal Magnetism | ![]() | 1,000 | N/A |
|
Zogre Flesh Eaters | ![]() | ii,000 | N/A | Northward/A |
The Fremennik Trials | ![]() | 2,812 | 25 ![]() |
|
Devious Minds | ![]() | 5,000 | 50 ![]() |
|
Catapult Structure | ![]() | 5,000 | 42 ![]() |
|
Temple of Ikov | ![]() | eight,000 | Northward/A |
|
In Pyre Need | ![]() | 12,500 | 53 ![]() |
|
Within the Light | ![]() | xx,000 | 70 ![]() |
|
The Branches of Darkmeyer | ![]() | 40,000 | 70 ![]() |
|
River of Blood | ![]() | 50,000 | 75 ![]() |
|
Total | 146,574 |
Other methods [edit | edit source]
Levels 55-99 [edit | edit source]
Maple shieldbows are usually a cheaper, if slightly slower, route to achieving level 99 in Fletching. They give 58.3 experience for fletching or stringing.
- Experience needed = 12,867,795
- Logs/unstrung bows needed = 220,717
- Time = 131 hours 23 minutes (fletch) OR 87 hours 36 minutes (cord)
- Maple logs cost = 51,206,344
- Maple shieldbow (u) cost = 29,134,644
- Bowstrings price = 114,331,406
- Maple shieldbow (u) and bowstrings total = 143,466,050
- Maple shieldbows = 193,348,092
- Total turn a profit (stringing) = 49,882,042
- Full profit (fletching) = −22,071,700
Levels 70-99 [edit | edit source]
Yew shieldbows are some other culling method to reach 99. They're a compromise betwixt the speed of magic shieldbows and the relative cheapness of maple shieldbows. 75 feel is given for fletching or stringing yew shieldbows.
- Experience needed = 12,296,804
- Logs/unstrung bows needed = 163,958
- Fourth dimension = 97 hours 36 minutes (fletch) OR 65 hours 4 minutes (cord)
- Yew logs cost = l,990,938
- Yew shieldbow (u) cost = 35,906,802
- Bowstrings cost = 84,930,244
- Yew shieldbow (u) and bowstrings total = 120,837,046
- Yew shieldbows = 157,071,764
- Total profit (stringing) = 36,234,718
- Total profit (fletching) = −15,084,136
Levels 85-99 [edit | edit source]
Magic shieldbows were the best fletchable bow bachelor, until the elderberry bows were released, and are still used for training due to their lower price in relation to elder logs and bows. They give 91.five feel for fletching or stringing them.
- Experience needed = nine,775,837
- Logs/unstrung bows needed = 106,840
- Fourth dimension = 56 hours, 26 minutes
- Magic logs cost = 51,069,520
- Magic shieldbow (u) cost = 41,988,120
- Bowstrings cost = 55,343,120
- Magic shieldbow (u) and bowstrings total = 97,331,240
- Magic shieldbows = 144,768,200
- Total turn a profit (stringing) = 47,436,960
- Total turn a profit (fletching) = −9,081,400
Levels 83-99 [edit | edit source]
Another alternative is making Sagaie at the Jadinko lair at level 83 Fletching, although this also requires 83 Woodcutting and 83 Firemaking, and it tin be a lot slower than making Dragon darts or arrows due to the time spent collecting supplies. However, it is completely free.
Levels 96-99 [edit | edit source]
Bundling bamboo gives 100 experience per bundle, can be done with two golden bamboo or five bamboo obtained from the Arc region.
Experience per hour [edit | edit source]
This section shows the maximum possible experience per hour, and the potential costs, for fletching or stringing the high-level shortbows and shieldbows.
Method | Action | Amount/hr | Exp/hr | Material costs | Sell for | Profit/Loss | GP/XP |
---|---|---|---|---|---|---|---|
![]() | Fletch | 1,680 | 84,000 | 389,760 | 406,560 | 16,800 | 0.ii |
![]() | String | 2,520 | 126,000 | 1,915,200 | 2,663,640 | 748,440 | 5.94 |
![]() | Fletch | i,680 | 97,944 | 389,760 | 221,760 | −168,000 | −1.72 |
![]() | Cord | 2,520 | 146,916 | 1,638,000 | ii,207,520 | 569,520 | iii.88 |
![]() | Fletch | 1,680 | 113,400 | 522,480 | 546,000 | 23,520 | 0.21 |
![]() | String | 2,520 | 170,100 | ii,124,360 | 2,991,240 | 866,880 | 5.1 |
![]() | Fletch | 1,680 | 126,000 | 522,480 | 367,920 | −154,560 | −1.23 |
![]() | String | two,520 | 189,000 | 1,857,240 | 2,414,160 | 556,920 | 2.95 |
![]() | Fletch | 1,680 | 139,440 | 803,040 | 949,200 | 146,160 | 1.05 |
![]() | String | 2,520 | 209,160 | 2,729,160 | iii,487,680 | 758,520 | 3.63 |
![]() | Fletch | 1,680 | 153,720 | 803,040 | 660,240 | −142,800 | −0.93 |
![]() | String | 2,520 | 230,580 | ii,295,720 | three,414,600 | 1,118,880 | 4.85 |
![]() | Add heads | 45,000 | 675,000 | 4,860,000 | Untradeable | −iv,860,000 | −7.two |
![]() | Add together heads | 45,000 | 562,500 | 10,125,000 | 6,840,000 | −3,285,000 | −5.84 |
![]() | Add heads | 45,000 | 675,000 | 20,160,000 | 10,620,000 | −nine,540,000 | −fourteen.13 |
![]() | Add heads | 45,000 | 787,500 | 29,160,000 | 2,925,000 | −26,235,000 | −33.31 |
![]() | Add essence | 45,000 | 787,500 | 22,455,000 | eight,280,000 | −14,175,000 | −eighteen |
![]() | Brand bolts | 30,000 | 600,000 | 5,520,000 | 2,250,000 | −3,270,000 | −5.45 |
![]() | Make darts | 55,000 | 1,034,000 | 18,260,000 | 4,345,000 | −13,915,000 | −13.46 |
![]() | Make darts | 55,000 | i,375,000 | 143,605,000 | seven,205,000 | −136,400,000 | −99.ii |
![]() | Fletch | 1,680 | 170,016 | 15,642,480 | viii,258,880 | −7,383,600 | −43.43 |
![]() | String | 2,520 | 255,024 | 13,693,680 | 9,754,920 | −three,938,760 | −15.44 |
![]() | Fletch | i,680 | 194,880 | xv,642,480 | half-dozen,315,120 | −ix,327,360 | −47.86 |
![]() | Cord | two,520 | 292,320 | x,778,040 | 6,788,880 | −three,989,160 | −xiii.65 |
See also [edit | edit source]
- Coin making guide/Fletching
RS3 Skill grooming guides | |
---|---|
Free-to-play guides |
|
Members' guides |
|
Source: https://runescape.wiki/w/Pay-to-play_Fletching_training
Posted by: skillernwidee1984.blogspot.com
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